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- PhotonAnimatorViewEditor.cs
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- PhotonNetwork /
- Editor /
- Photon Unity Networking /
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1 using UnityEditor;
2 using UnityEngine;
3
4 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
5 using UnityEditorInternal;
6 #endif
7
8 [CustomEditor(typeof (PhotonAnimatorView))]
9 public class PhotonAnimatorViewEditor : Editor
10 {
11 private Animator m_Animator;
12 private PhotonAnimatorView m_Target;
13
14 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
15 private AnimatorController m_Controller;
16 #endif
17
18 public override void OnInspectorGUI()
19 {
20 //base.OnInspectorGUI();
21
22 if (this.m_Animator == null)
23 {
24 GUILayout.BeginVertical(GUI.skin.box);
25 GUILayout.Label("GameObject doesn't have an Animator component to synchronize");
26 GUILayout.EndVertical();
27 return;
28 }
29
30 DrawWeightInspector();
31
32 if (this.m_Animator.layerCount == 0)
33 {
34 GUILayout.BeginVertical(GUI.skin.box);
35 GUILayout.Label("Animator doesn't have any layers setup to synchronize");
36 GUILayout.EndVertical();
37 }
38
39 DrawParameterInspector();
40
41 if (GetParameterCount() == 0)
42 {
43 GUILayout.BeginVertical(GUI.skin.box);
44 GUILayout.Label("Animator doesn't have any parameters setup to synchronize");
45 GUILayout.EndVertical();
46 }
47
48 serializedObject.ApplyModifiedProperties();
49
50 //GUILayout.Label( "m_SynchronizeLayers " + serializedObject.FindProperty( "m_SynchronizeLayers" ).arraySize );
51 //GUILayout.Label( "m_SynchronizeParameters " + serializedObject.FindProperty( "m_SynchronizeParameters" ).arraySize );
52 }
53
54 private void OnEnable()
55 {
56 this.m_Target = (PhotonAnimatorView) target;
57 this.m_Animator = this.m_Target.GetComponent<Animator>();
58
59 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
60 this.m_Controller = AnimatorController.GetEffectiveAnimatorController(this.m_Animator);
61 #endif
62
63 CheckIfStoredParametersExist();
64 }
65
66 private void DrawWeightInspector()
67 {
68 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowLayerWeightsInspector");
69 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Layer Weights", foldoutProperty.boolValue);
70
71 if (foldoutProperty.boolValue == false)
72 {
73 return;
74 }
75
76 float lineHeight = 20;
77 Rect containerRect = PhotonGUI.ContainerBody(this.m_Animator.layerCount*lineHeight);
78
79 for (int i = 0; i < this.m_Animator.layerCount; ++i)
80 {
81 if (this.m_Target.DoesLayerSynchronizeTypeExist(i) == false)
82 {
83 this.m_Target.SetLayerSynchronized(i, PhotonAnimatorView.SynchronizeType.Disabled);
84 EditorUtility.SetDirty(this.m_Target);
85 }
86
87 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetLayerSynchronizeType(i);
88
89 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
90
91 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
92 GUI.Label(labelRect, "Layer " + i);
93
94 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
95 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
96
97 if (i < this.m_Animator.layerCount - 1)
98 {
99 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
100 PhotonGUI.DrawSplitter(splitterRect);
101 }
102
103 if (value != this.m_Target.GetLayerSynchronizeType(i))
104 {
105 Undo.RecordObject(target, "Modify Synchronize Layer Weights");
106 this.m_Target.SetLayerSynchronized(i, value);
107
108 EditorUtility.SetDirty(this.m_Target);
109 }
110 }
111 }
112
113 private int GetParameterCount()
114 {
115 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
116 if (this.m_Controller == null)
117 {
118 return 0;
119 }
120
121 return this.m_Controller.parameterCount;
122 #else
123 if( m_Animator == null )
124 {
125 return 0;
126 }
127
128 return m_Animator.parameters.Length;
129 #endif
130 }
131
132 private bool DoesParameterExist(string name)
133 {
134 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
135 for (int i = 0; i < this.m_Controller.parameterCount; ++i)
136 {
137 if (this.m_Controller.GetParameter(i).name == name)
138 {
139 return true;
140 }
141 }
142
143 return false;
144 #else
145 for( int i = 0; i < m_Animator.parameters.Length; ++i )
146 {
147 if( m_Animator.parameters[ i ].name == name )
148 {
149 return true;
150 }
151 }
152
153 return false;
154 #endif
155 }
156
157 private void CheckIfStoredParametersExist()
158 {
159 for (int i = 0; i < this.m_Target.GetSynchronizedParameters().Count; ++i)
160 {
161 string parameterName = this.m_Target.GetSynchronizedParameters()[i].Name;
162 if (DoesParameterExist(parameterName) == false)
163 {
164 Debug.LogWarning("Parameter '" + this.m_Target.GetSynchronizedParameters()[i].Name +
165 "' doesn't exist anymore. Removing it from the list of synchronized parameters");
166 int numberOfRemovedElements = this.m_Target.GetSynchronizedParameters().RemoveAll(item => item.Name == parameterName);
167 EditorUtility.SetDirty(this.m_Target);
168
169 i -= numberOfRemovedElements;
170
171 if (i < 0)
172 {
173 break;
174 }
175 }
176 }
177 }
178
179 private void DrawParameterInspector()
180 {
181 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowParameterInspector");
182 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Parameters", foldoutProperty.boolValue);
183
184 if (foldoutProperty.boolValue == false)
185 {
186 return;
187 }
188
189 float lineHeight = 20;
190 Rect containerRect = PhotonGUI.ContainerBody(GetParameterCount()*lineHeight);
191
192 for (int i = 0; i < GetParameterCount(); i++)
193 {
194 AnimatorControllerParameter parameter = null;
195
196 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
197 parameter = this.m_Controller.GetParameter(i);
198 #else
199 parameter = m_Animator.parameters[ i ];
200 #endif
201
202 string defaultValue = "";
203
204 if (parameter.type == AnimatorControllerParameterType.Bool)
205 {
206 defaultValue += parameter.defaultBool.ToString();
207 }
208 else if (parameter.type == AnimatorControllerParameterType.Float)
209 {
210 defaultValue += parameter.defaultFloat.ToString();
211 }
212 else if (parameter.type == AnimatorControllerParameterType.Int)
213 {
214 defaultValue += parameter.defaultInt.ToString();
215 }
216
217 if (this.m_Target.DoesParameterSynchronizeTypeExist(parameter.name) == false)
218 {
219 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, PhotonAnimatorView.SynchronizeType.Disabled);
220 EditorUtility.SetDirty(this.m_Target);
221 }
222
223 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetParameterSynchronizeType(parameter.name);
224
225 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
226
227 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
228 GUI.Label(labelRect, parameter.name + " (" + defaultValue + ")");
229
230 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
231 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
232
233 if (i < GetParameterCount() - 1)
234 {
235 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
236 PhotonGUI.DrawSplitter(splitterRect);
237 }
238
239 if (value != this.m_Target.GetParameterSynchronizeType(parameter.name))
240 {
241 Undo.RecordObject(target, "Modify Synchronize Parameter " + parameter.name);
242 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, value);
243
244 EditorUtility.SetDirty(this.m_Target);
245 }
246 }
247 }
248 }
2 using UnityEngine;
3
4 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
5 using UnityEditorInternal;
6 #endif
7
8 [CustomEditor(typeof (PhotonAnimatorView))]
9 public class PhotonAnimatorViewEditor : Editor
10 {
11 private Animator m_Animator;
12 private PhotonAnimatorView m_Target;
13
14 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
15 private AnimatorController m_Controller;
16 #endif
17
18 public override void OnInspectorGUI()
19 {
20 //base.OnInspectorGUI();
21
22 if (this.m_Animator == null)
23 {
24 GUILayout.BeginVertical(GUI.skin.box);
25 GUILayout.Label("GameObject doesn't have an Animator component to synchronize");
26 GUILayout.EndVertical();
27 return;
28 }
29
30 DrawWeightInspector();
31
32 if (this.m_Animator.layerCount == 0)
33 {
34 GUILayout.BeginVertical(GUI.skin.box);
35 GUILayout.Label("Animator doesn't have any layers setup to synchronize");
36 GUILayout.EndVertical();
37 }
38
39 DrawParameterInspector();
40
41 if (GetParameterCount() == 0)
42 {
43 GUILayout.BeginVertical(GUI.skin.box);
44 GUILayout.Label("Animator doesn't have any parameters setup to synchronize");
45 GUILayout.EndVertical();
46 }
47
48 serializedObject.ApplyModifiedProperties();
49
50 //GUILayout.Label( "m_SynchronizeLayers " + serializedObject.FindProperty( "m_SynchronizeLayers" ).arraySize );
51 //GUILayout.Label( "m_SynchronizeParameters " + serializedObject.FindProperty( "m_SynchronizeParameters" ).arraySize );
52 }
53
54 private void OnEnable()
55 {
56 this.m_Target = (PhotonAnimatorView) target;
57 this.m_Animator = this.m_Target.GetComponent<Animator>();
58
59 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
60 this.m_Controller = AnimatorController.GetEffectiveAnimatorController(this.m_Animator);
61 #endif
62
63 CheckIfStoredParametersExist();
64 }
65
66 private void DrawWeightInspector()
67 {
68 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowLayerWeightsInspector");
69 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Layer Weights", foldoutProperty.boolValue);
70
71 if (foldoutProperty.boolValue == false)
72 {
73 return;
74 }
75
76 float lineHeight = 20;
77 Rect containerRect = PhotonGUI.ContainerBody(this.m_Animator.layerCount*lineHeight);
78
79 for (int i = 0; i < this.m_Animator.layerCount; ++i)
80 {
81 if (this.m_Target.DoesLayerSynchronizeTypeExist(i) == false)
82 {
83 this.m_Target.SetLayerSynchronized(i, PhotonAnimatorView.SynchronizeType.Disabled);
84 EditorUtility.SetDirty(this.m_Target);
85 }
86
87 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetLayerSynchronizeType(i);
88
89 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
90
91 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
92 GUI.Label(labelRect, "Layer " + i);
93
94 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
95 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
96
97 if (i < this.m_Animator.layerCount - 1)
98 {
99 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
100 PhotonGUI.DrawSplitter(splitterRect);
101 }
102
103 if (value != this.m_Target.GetLayerSynchronizeType(i))
104 {
105 Undo.RecordObject(target, "Modify Synchronize Layer Weights");
106 this.m_Target.SetLayerSynchronized(i, value);
107
108 EditorUtility.SetDirty(this.m_Target);
109 }
110 }
111 }
112
113 private int GetParameterCount()
114 {
115 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
116 if (this.m_Controller == null)
117 {
118 return 0;
119 }
120
121 return this.m_Controller.parameterCount;
122 #else
123 if( m_Animator == null )
124 {
125 return 0;
126 }
127
128 return m_Animator.parameters.Length;
129 #endif
130 }
131
132 private bool DoesParameterExist(string name)
133 {
134 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
135 for (int i = 0; i < this.m_Controller.parameterCount; ++i)
136 {
137 if (this.m_Controller.GetParameter(i).name == name)
138 {
139 return true;
140 }
141 }
142
143 return false;
144 #else
145 for( int i = 0; i < m_Animator.parameters.Length; ++i )
146 {
147 if( m_Animator.parameters[ i ].name == name )
148 {
149 return true;
150 }
151 }
152
153 return false;
154 #endif
155 }
156
157 private void CheckIfStoredParametersExist()
158 {
159 for (int i = 0; i < this.m_Target.GetSynchronizedParameters().Count; ++i)
160 {
161 string parameterName = this.m_Target.GetSynchronizedParameters()[i].Name;
162 if (DoesParameterExist(parameterName) == false)
163 {
164 Debug.LogWarning("Parameter '" + this.m_Target.GetSynchronizedParameters()[i].Name +
165 "' doesn't exist anymore. Removing it from the list of synchronized parameters");
166 int numberOfRemovedElements = this.m_Target.GetSynchronizedParameters().RemoveAll(item => item.Name == parameterName);
167 EditorUtility.SetDirty(this.m_Target);
168
169 i -= numberOfRemovedElements;
170
171 if (i < 0)
172 {
173 break;
174 }
175 }
176 }
177 }
178
179 private void DrawParameterInspector()
180 {
181 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowParameterInspector");
182 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Parameters", foldoutProperty.boolValue);
183
184 if (foldoutProperty.boolValue == false)
185 {
186 return;
187 }
188
189 float lineHeight = 20;
190 Rect containerRect = PhotonGUI.ContainerBody(GetParameterCount()*lineHeight);
191
192 for (int i = 0; i < GetParameterCount(); i++)
193 {
194 AnimatorControllerParameter parameter = null;
195
196 #if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
197 parameter = this.m_Controller.GetParameter(i);
198 #else
199 parameter = m_Animator.parameters[ i ];
200 #endif
201
202 string defaultValue = "";
203
204 if (parameter.type == AnimatorControllerParameterType.Bool)
205 {
206 defaultValue += parameter.defaultBool.ToString();
207 }
208 else if (parameter.type == AnimatorControllerParameterType.Float)
209 {
210 defaultValue += parameter.defaultFloat.ToString();
211 }
212 else if (parameter.type == AnimatorControllerParameterType.Int)
213 {
214 defaultValue += parameter.defaultInt.ToString();
215 }
216
217 if (this.m_Target.DoesParameterSynchronizeTypeExist(parameter.name) == false)
218 {
219 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, PhotonAnimatorView.SynchronizeType.Disabled);
220 EditorUtility.SetDirty(this.m_Target);
221 }
222
223 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetParameterSynchronizeType(parameter.name);
224
225 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
226
227 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
228 GUI.Label(labelRect, parameter.name + " (" + defaultValue + ")");
229
230 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
231 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
232
233 if (i < GetParameterCount() - 1)
234 {
235 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
236 PhotonGUI.DrawSplitter(splitterRect);
237 }
238
239 if (value != this.m_Target.GetParameterSynchronizeType(parameter.name))
240 {
241 Undo.RecordObject(target, "Modify Synchronize Parameter " + parameter.name);
242 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, value);
243
244 EditorUtility.SetDirty(this.m_Target);
245 }
246 }
247 }
248 }
base.OnInspectorGUI();
GUILayout.Label( "m_SynchronizeLayers " + serializedObject.FindProperty( "m_SynchronizeLayers" ).arraySize );
GUILayout.Label( "m_SynchronizeParameters " + serializedObject.FindProperty( "m_SynchronizeParameters" ).arraySize );